Get More Frames On ASUS ROG Ally With Lossless Scaling!!

Wei Min Chan
31 Mar 202426:59

TLDRIn this video, Marauders demonstrates how to improve gaming performance on a portable PC like the ASUS ROG Li by using upscaling technologies such as FSR and DLSS. He shows how adjusting render scale in games like Helldivers 2 can significantly increase frame rates. The video also introduces lossless scaling, a program that can upscale lower resolution games to full screen and even generate additional frames for smoother gameplay, which can be particularly beneficial for low-end systems.

Takeaways

  • ๐ŸŽฎ The ASUS ROG Li is a portable handheld gaming PC with impressive power in a compact form factor.
  • ๐Ÿš€ Performance on modern AAA games may not be optimal, with Helldivers 2 running at 18 frames per second on the device.
  • ๐Ÿ”ง Upscaling technologies like FSR and DLSS can improve gaming experience by rendering the game at a lower resolution and then upscaling it.
  • ๐Ÿ“ˆ By adjusting the render scale to 'Performance' in Helldivers 2, the frame rate can be increased to around 30 FPS.
  • ๐ŸŽจ Lowering the render scale further to 'Ultra Performance' results in a more significant frame rate increase, albeit with a slight decrease in image quality.
  • ๐Ÿ‘“ Running games at lower resolutions can help achieve higher frame rates, but without upscaling, the image may appear soft or distorted.
  • ๐ŸŒ Lossless Scaling is a program that can upscale lower resolution games to full screen with sharpness filtering, improving image quality.
  • ๐Ÿ•น๏ธ Lossless Scaling can be particularly useful for games that do not support built-in resolution upscaling or for portable gaming PCs with lower specifications.
  • ๐Ÿ–ฅ๏ธ The program supports various algorithms, including AMD FSR and its own LS1 algorithm, and can be adjusted for different sharpness levels.
  • ๐ŸŽฒ Frame generation, a feature of Lossless Scaling, can interpolate frames to make games appear smoother, even if the native frame rate is lower.
  • ๐Ÿ”„ To use frame generation effectively, the game should be limited to a specific frame rate, and the system should be set to a high refresh rate, such as 120Hz.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is about improving the gaming performance on a portable handheld PC, specifically the ASUS ROG Li, by using various upscaling and frame rate enhancement techniques.

  • What is the initial frame rate of Helldivers 2 on the ASUS ROG Li before applying any upscaling techniques?

    -The initial frame rate of Helldivers 2 on the ASUS ROG Li is 18 frames per second.

  • What does the term 'upscaling' refer to in the context of the video?

    -In the context of the video, 'upscaling' refers to techniques like FSR (FidelityFX Super Resolution) and DLSS (Deep Learning Super Sampling) that improve gaming performance by rendering the game at a lower resolution and then scaling it up to the display resolution.

  • How does changing the render scale in Helldivers 2 affect the performance?

    -Changing the render scale to 'Performance' in Helldivers 2 results in the game rendering at a lower resolution and then upscaling it, which increases the frame rate to approximately 30 frames per second.

  • What is the role of lossless scaling in the video?

    -Lossless scaling is a program that can upscale the display resolution of games that do not have built-in upscaling capabilities, allowing them to run at lower resolutions and then scale up to full screen without sacrificing much detail or quality.

  • What are the two main features of lossless scaling discussed in the video?

    -The two main features of lossless scaling discussed in the video are upscaling to improve the performance of games that don't support built-in upscaling, and frame generation, which interpolates additional frames to make the game appear smoother.

  • What is the significance of frame generation in lossless scaling?

    -Frame generation in lossless scaling is significant because it can interpolate additional frames, making games appear to have a higher frame rate even when they are running at a lower frame rate. This can result in a smoother gaming experience, even on lower-end systems.

  • What are the requirements for using lossless scaling effectively?

    -For using lossless scaling effectively, the game must be running in windowed or borderless window mode, and it is recommended to set the controller mode to 'Gamepad' to maintain correct game control. Also, the user should be aware that using lossless scaling introduces some input lag due to the CPU cycles used for the process.

  • How does the performance of Dragon's Dogma 2 compare to Helldivers 2 on the ASUS ROG Li?

    -On the ASUS ROG Li, Dragon's Dogma 2 performs worse than Helldivers 2, with the frame rate being very low, around 18 frames per second even at the lowest settings.

  • What is the recommendation for users with portable gaming PCs like the ASUS ROG Li or GPD Wind Mini?

    -For users with portable gaming PCs like the ASUS ROG Li or GPD Wind Mini, it is highly recommended to try lossless scaling as it can significantly improve the gaming experience by upscaling games that don't support built-in upscaling and providing a smoother experience through frame generation.

  • How does the video compare lossless scaling to another similar program, Magni?

    -The video compares lossless scaling favorably to Magni, stating that while both can upscale games, lossless scaling offers frame generation which Magni does not. Additionally, Magni's developers prioritize performance over real-time game performance, making lossless scaling a better choice for gaming enhancement.

Outlines

00:00

๐ŸŽฎ Introduction to Asus Rog Li and Gaming Performance

The speaker introduces the Asus Rog Li, a portable handheld gaming PC, highlighting its compact form factor and powerful hardware. Despite its capabilities, the device struggles with modern AAA games, as demonstrated by the low frame rate in Hell divers 2. The speaker explains the concept of upscaling technologies like FSR and DLSS, which improve the gaming experience on portable devices by rendering the game at a lower resolution and then upscaling it to the display resolution, resulting in a smoother gameplay experience.

05:03

๐Ÿ”„ Resizing Resolution for Better Performance

The speaker discusses the limitations of certain games that do not support resolution resizing and introduces a workaround by manually changing the game's resolution to 720p. The speaker emphasizes the importance of running games in borderless window mode for using window resizing programs like Less Scaling. Less Scaling is introduced as a tool that can upscale the game to full screen while applying sharpness filters, resulting in a better visual experience compared to a simple resize. The speaker also mentions the need to switch the gamepad controller setting to 'Gamepad' mode for proper control while using Less Scaling.

10:05

๐Ÿš€ Enhancing Gaming Experience with Frame Generation

The speaker explores the concept of frame generation, a technology that can interpolate frames to make games appear smoother even when they are running at a lower frame rate. The speaker explains how Less Scaling can be used to enable frame generation, which can effectively double the perceived frame rate. However, this feature may introduce some artifacts and shimmering effects due to the algorithm generating frames. The speaker also notes that frame generation requires a significant amount of GPU usage and may introduce some input lag, making it more suitable for single-player or PVE games rather than competitive gaming.

15:08

๐ŸŒ Applying Frame Generation to Challenging Games

The speaker demonstrates the application of frame generation on a game with high system requirements, such as Dragon's Dogma 2, which struggles to run smoothly on low-end systems. By using Less Scaling to upscale the game from a lower resolution and enabling frame generation, the speaker is able to improve the game's performance significantly, despite some visual artifacts. The speaker emphasizes the subjective nature of whether the smoother gameplay experience is worth the potential visual anomalies introduced by frame generation.

20:08

๐Ÿ› ๏ธ Utilizing Less Scaling for Low-End Gaming Systems

The speaker discusses the benefits of Less Scaling for portable gaming PCs and low-end systems, which may not have the capability to run modern games at high resolutions and frame rates. Less Scaling allows these systems to run games at lower resolutions without sacrificing too much detail and quality, and then upscale the image back to full screen. The speaker also notes that Less Scaling can be used for frame generation, which can provide a smoother gaming experience even on devices that struggle to achieve high frame rates. The speaker recommends Less Scaling as an indispensable tool for users with portable gaming PCs or low-end systems, and mentions the possibility of trying it out on Steam with a two-hour refund window.

25:08

๐ŸŒŸ Conclusion and Recommendation of Less Scaling

The speaker concludes by reiterating the value of Less Scaling for users with portable gaming PCs or low-end systems, emphasizing its ability to improve the gaming experience on these devices. The speaker also mentions another program, Macpie, which offers similar upscaling functionality but does not support frame generation. The speaker recommends Less Scaling over Macpie for its additional features and performance benefits, and encourages viewers to try it out for themselves, especially given its availability on Steam and the option for a refund if it does not meet their needs.

Mindmap

Keywords

๐Ÿ’กASUS ROG Li

ASUS ROG Li is a portable handheld gaming PC mentioned in the video. It is a compact device with significant computing power packed into a small form factor, designed specifically for gaming on the go. However, as the video explains, its performance on modern AAA games may not be optimal due to hardware limitations of a handheld device.

๐Ÿ’กframe rate

Frame rate refers to the number of frames displayed per second in a video or game. A higher frame rate generally results in smoother motion, while a lower frame rate can cause the gameplay to appear choppy or jerky. In gaming, a higher frame rate is often desired for a more fluid and responsive gaming experience.

๐Ÿ’กupscaling

Upscaling is a technique used in video and game rendering where the content is rendered at a lower resolution and then enlarged to fit a higher resolution display. This is done to improve performance by reducing the computational load on the GPU. Upscaling technologies like FSR (FidelityFX Super Resolution) and DLSS (Deep Learning Super Sampling) are designed to maintain visual quality while achieving higher frame rates.

๐Ÿ’กFSR

FSR, or FidelityFX Super Resolution, is an upscaling technology developed by AMD. It allows games to render at a lower resolution and then upscale the image to fit the display's resolution. This technique helps to improve performance, especially in games where the hardware may struggle to maintain high frame rates at the native resolution.

๐Ÿ’กDLSS

DLSS, or Deep Learning Super Sampling, is a technology developed by NVIDIA that uses artificial intelligence and machine learning to upscale lower resolution images in real-time. It is designed to improve performance in games while maintaining, or even enhancing, visual quality. DLSS is exclusive to NVIDIA's RTX series of graphics cards.

๐Ÿ’กrender scale

Render scale refers to the proportion at which a game renders its graphics. By adjusting the render scale, gamers can reduce the internal resolution at which the game engine processes the graphics, which can lead to improved performance. However, this may also result in a slight reduction in visual quality if not properly optimized by upscaling technologies.

๐Ÿ’กless scaling

Less scaling appears to be a typographical error in the script and likely refers to 'lossless scaling'. Lossless scaling is a technique or software that resizes game windows using special algorithms to maintain sharpness and quality while upscaling from a lower resolution to a higher one. It is particularly useful for games that do not support built-in upscaling or for users seeking to optimize performance on their gaming devices.

๐Ÿ’กframe generation

Frame generation is a feature in some upscaling technologies, such as those offered by NVIDIA and AMD, that interpolates additional frames between existing ones to create the illusion of a higher frame rate. This can make motion in games appear smoother and more fluid, even if the actual frame rate is lower. It should be noted that frame generation can introduce some visual artifacts, especially in scenes with rapid motion or changes.

๐Ÿ’กDragon's Dogma 2

Dragon's Dogma 2 is an action role-playing game with high system requirements. In the context of the video, it is used as an example of a game that is particularly demanding on hardware and may not run smoothly on lower-end systems like the ASUS ROG Li or GPD Wind mini.

๐Ÿ’กGPD Wind mini

GPD Wind mini is a compact handheld gaming PC, similar to the ASUS ROG Li. It is designed for portable gaming and may have limitations in terms of hardware performance, especially when running resource-intensive games like Dragon's Dogma 2.

๐Ÿ’กvsync

Vsync, or vertical synchronization, is a graphics technology that synchronizes the frame rate of a game with the refresh rate of the monitor or screen. It is used to prevent screen tearing, which is a visual artifact that occurs when the game's frame rate is not in sync with the display's refresh rate. Disabling vsync can sometimes increase performance but may result in screen tearing.

Highlights

The ASUS ROG Li is a portable handheld gaming PC with impressive power in a compact form factor.

Modern AAA games may not perform optimally on the ASUS ROG Li, with Helldivers 2 running at 18 frames per second.

Upscaling technologies like FSR and DLSS can improve gaming performance on portable devices without sacrificing much detail.

By adjusting the render scale in game settings, the frame rate for Helldivers 2 can be increased to around 30 frames per second.

Lowering the render scale results in the game rendering at a lower resolution before upscaling, providing better performance.

Using ultra performance settings in Helldivers 2 can yield around 40 frames per second, though the image may appear more muddled.

For games that don't support upscaling, lowering the resolution and using windowed mode can help achieve better frame rates.

Lossless Scaling is a program that can upscale lower resolution games with special algorithms, providing a sharper image than simple resizing.

Lossless Scaling can be used with various algorithms such as AMD FSR or the built-in LS1 algorithm.

The program can upscale a 720p image to 1080p with sharpness filtering, enhancing the visual quality.

Using Lossless Scaling introduces a minimal amount of input lag due to the CPU cycles required for frame interpolation.

Frame generation technology, available in Lossless Scaling, can interpolate frames to create a smoother gaming experience.

To use frame generation, the game should limit the frame rate and run at a higher screen refresh rate for optimal results.

Frame generation can result in a smoother perceived frame rate, even if the actual frame rate is lower.

Some games, like Dragon's Dogma 2, can benefit significantly from Lossless Scaling and frame generation, improving from 18 FPS to 30 FPS.

Artifacts may appear with frame generation due to the algorithm generating frames, but the overall experience can be smoother.

Lossless Scaling is a valuable tool for portable gaming PCs and low-end systems, enhancing performance and visual quality.

Lossless Scaling is available on Steam and can be used with any game, not just Steam games.

Another program, Magni, offers similar upscaling functionality but without frame generation capabilities.

Lossless Scaling is recommended for users with portable gaming PCs or low-end systems looking to improve gaming performance and visual quality.