AIイラストがやばい!NovelAI Diffusion Anime V3がすごい。

クロスミレwithゆっくりチャンネル
21 Nov 202304:01

TLDRThe video script discusses the evolution of AI-generated illustrations, particularly focusing on the third version which has significantly improved, offering a wider range of outputs for users. It highlights the challenges of balancing the detailed rendering of certain features while reducing costs. The conversation touches on the potential legal and ethical considerations surrounding AI art, such as copyright issues and the ease with which AI can replicate and modify popular characters. The video also explores the creative possibilities and limitations of AI in the art industry, emphasizing the importance of originality and caution when using AI-generated content.

Takeaways

  • 🎨 The discussion revolves around AI-generated illustrations and their evolution to version 3, which has significantly improved in quality and detail.
  • 🖌️ Version 3 AI illustrations have a more youthful and refined appearance compared to previous versions, with better rendering of character features.
  • 💡 There is a noticeable difference in the cost per image between the old and new versions, with the newer version being more expensive, which raises concerns about cost-effectiveness.
  • 👗 Some characters, especially those with distinctive traits, are almost accurately depicted in the new version without much modification.
  • 🚫 The ease of creating AI illustrations raises questions about the potential for misuse and the challenges in defining the boundaries of copyright and intellectual property.
  • 📚 The issue of secondary creations and the attribution of copyright is complex when it comes to AI-generated content, as it's not always clear what constitutes original work.
  • 🌟 Popular characters and those with well-established designs are more likely to be accurately represented in AI illustrations, while less popular characters may lack detailed data.
  • 🛠️ The process of creating AI illustrations can be adjusted and refined, but there are still limitations, such as the inability to accurately depict certain poses or outfits.
  • 🔍 There is a cautionary note about the potential for AI-generated content to be mistaken for original work, which could lead to legal and ethical issues.
  • 🎭 The conversation highlights the ongoing research and exploration of version 3 AI illustrations, with creators looking for innovative ways to utilize this technology.

Q & A

  • Who are the speakers in the transcript and what are their roles?

    -The speakers in the transcript are Yuyuko, a social scientist and air mangaka, and CrossMire, a commentator. They discuss the evolution of AI illustrations and the implications of different versions on the art and its usage.

  • What is the main topic of discussion in the transcript?

    -The main topic of discussion is the progression and impact of AI-generated illustrations, specifically focusing on the differences between version 2 and version 3 of these illustrations.

  • What are the key differences between version 2 and version 3 AI illustrations as mentioned in the transcript?

    -Version 3 AI illustrations have improved significantly, with a more youthful appearance and better rendering of character features. However, they also have higher costs per image and can sometimes produce images that are too revealing, requiring adjustments.

  • How does the speaker feel about the potential misuse of AI illustrations?

    -The speaker expresses concern about the potential for misuse, especially with the ease of creating images using only character names and the challenges in defining the boundaries of copyright and intellectual property in AI-generated art.

  • What is the issue with the older versions of AI illustrations?

    -The older versions tend to exaggerate certain physical features, such as the size of the breasts, making it difficult to adjust and create more realistic or appropriate images.

  • What is the significance of the 'Silence Suzumiya' and 'Rice Shower' examples in the discussion?

    -The 'Silence Suzumiya' and 'Rice Shower' examples illustrate the ease with which AI can generate images based on character names, even without explicit instructions, and the potential for these images to be used in unauthorized or problematic ways.

  • How does the speaker view the use of AI in creating fan art and original works?

    -The speaker acknowledges the potential for AI to assist in creating fan art and original works but also cautions about the complexities of copyright law and the importance of not infringing on the rights of original creators.

  • What is the speaker's opinion on the handling of small props and transformation characters in AI illustrations?

    -The speaker finds that AI still struggles with accurately rendering small props and the transformations of characters, as it requires precise instructions that AI may not fully comprehend.

  • How does the speaker describe the creative process when using AI illustrations?

    -The speaker describes a process of experimentation and adjustment, where they are still researching and finding interesting ways to utilize the capabilities of version 3 AI illustrations.

  • What is the humorous anecdote shared by the speaker about creating an art piece with a knife and a PC monitor?

    -The speaker shares an anecdote about attempting to create an art piece by stabbing a PC monitor with a knife, but ultimately realizing the concept is too dangerous and impossible to execute, settling for understanding it as a concept instead.

  • What is the final example provided in the transcript that showcases the capabilities of AI illustrations?

    -The final example is of a panda eating steak vigorously, demonstrating the range of AI's ability to create detailed and dynamic images.

Outlines

00:00

🖌️ AI Illustration Evolution and Challenges

The paragraph discusses the progression and challenges associated with AI-generated illustrations, particularly focusing on the version 3 of NovelAI. It highlights the differences between old and new versions, noting improvements in the quality and youthfulness of the characters. The speaker, CrossMire, a commentator and sociologist turned manga artist, shares insights on the ease of creating AI art and the potential copyright issues that arise from using character names and specific prompts. The discussion also touches on the varying costs associated with different versions and the potential for AI to revolutionize the art industry, while cautioning about the legal grey areas surrounding AI-generated content and its impact on traditional art creation.

Mindmap

Keywords

💡AI Illustration

AI illustration refers to the use of artificial intelligence technologies to generate visual artworks, including drawings, paintings, and animations. In the context of the video, AI illustration tools, particularly the latest version 3, are highlighted for their advanced capabilities in producing images that closely resemble specific characters or styles upon receiving simple prompts, such as character names. The script discusses the evolution of AI illustration tools and their impact on creativity, emphasizing both the convenience and potential issues related to copyright and authenticity.

💡Version 3

Version 3 likely refers to the latest update or iteration of an AI illustration tool mentioned in the script. This version is noted for its significant improvements over previous versions, including better likeness to characters, more refined illustrations, and perhaps changes in pricing or functionality. The discussion around Version 3 focuses on its enhanced ability to replicate well-known characters with minimal input, raising questions about the boundaries between original creation and automated replication.

💡Character likeness

Character likeness in the script refers to the AI's capability to generate illustrations that closely resemble existing characters from various media, based solely on their names or other minimal inputs. Examples include characters from 'Uma Musume' and 'Code Geass,' where the AI-generated images were nearly indistinguishable from the official art. This brings up concerns regarding copyright and the ethical use of AI to recreate copyrighted characters without permission.

💡Copyright

Copyright is a legal concept discussed in the script, emphasizing the protection of creators' rights over their original works, including art, music, literature, and more. The video explores the complex interplay between copyright laws and AI-generated art, especially when AI tools produce images that closely mimic copyrighted characters. The conversation extends to how copyright might apply to AI creations and the potential legal implications for artists and creators in the digital age.

💡Diffusion Anime Version

Diffusion Anime Version likely refers to a specific model or feature within the AI illustration tool that specializes in generating artwork resembling anime styles. This version is mentioned alongside the broader context of AI's ability to create visually striking and accurate representations of anime characters. The script's reference to a 'diffusion' model suggests a focus on blending various styles or elements to achieve a cohesive anime-like appearance.

💡Antithesis to AI art critics

The term 'antithesis to AI art critics' from the script highlights how the latest advancements in AI illustration, particularly Version 3, could challenge or counteract the skepticism and criticism from those who question the validity or originality of AI-generated art. The improvements in AI's ability to produce art that resonates more authentically with human-created works might alter perceptions of AI's role in creative processes.

💡Pricing and consumption

Pricing and consumption in the script refer to the cost associated with using the AI illustration tool, particularly how the latest version might require higher fees per image generated. This aspect is discussed in relation to users' desires to manage expenses while exploring creative possibilities, suggesting a balance between affordability and the advanced features offered by the tool.

💡Learning from specific styles

The concept of 'learning from specific styles' mentioned in the script describes how AI illustration tools evolve and improve by analyzing and mimicking the visual styles of existing artworks. This process allows the AI to produce images that are reminiscent of those styles, raising questions about originality and the extent to which AI can generate unique works versus replicating existing ones.

💡Prop limitations

Prop limitations refer to the challenges AI illustration tools face when generating specific items or accessories within artworks, such as swords or pizzas floating in the scene. The script touches on the difficulties in accurately rendering these items, indicating areas where AI still struggles to match human creativity and precision.

💡Creative use cases

Creative use cases in the script discuss the potential and innovative ways AI illustration tools can be utilized beyond simply replicating existing characters or styles. Examples include the attempt to create an art piece involving a knife and a PC monitor, showcasing the experimental and exploratory nature of engaging with AI art. This highlights the ongoing exploration of AI's capabilities and limitations in the realm of creative expression.

Highlights

AIイラストの新しいバージョン3についての解説

AIイラストのアンチさんがかなり切れるという内容

旧バージョンと新バージョンの比較

新バージョンの若返り効果

旧バージョンのオパイの調整難さ

新バージョンの方が1枚当たりの課金額が高い

AIイラストにおけるキャラや作家の半間出現

馬娘やライスのシャワーなどの例の説明

AIイラストにおける著作権の問題

2次創作と著作権の認容

キャラクターの名前を入れたAIイラストの難しさ

AIイラストでの鎖のイメージや小物の表現

変身キャラの表現難さと指示の不足

AIイラストでキャラクターの衣装の変化

AIイラストのバージョン3の研究と面白い使い方

PCモニターをナイフで突き刺すという芸術作品の試み

ステーキをもりもり食べるパンダのAIイラスト