AIイラストがやばい!NovelAI Diffusion Anime V3がすごい。
TLDRThe video script discusses the evolution of AI-generated illustrations, particularly focusing on the third version which has significantly improved, offering a wider range of outputs for users. It highlights the challenges of balancing the detailed rendering of certain features while reducing costs. The conversation touches on the potential legal and ethical considerations surrounding AI art, such as copyright issues and the ease with which AI can replicate and modify popular characters. The video also explores the creative possibilities and limitations of AI in the art industry, emphasizing the importance of originality and caution when using AI-generated content.
Takeaways
- 🎨 The discussion revolves around AI-generated illustrations and their evolution to version 3, which has significantly improved in quality and detail.
- 🖌️ Version 3 AI illustrations have a more youthful and refined appearance compared to previous versions, with better rendering of character features.
- 💡 There is a noticeable difference in the cost per image between the old and new versions, with the newer version being more expensive, which raises concerns about cost-effectiveness.
- 👗 Some characters, especially those with distinctive traits, are almost accurately depicted in the new version without much modification.
- 🚫 The ease of creating AI illustrations raises questions about the potential for misuse and the challenges in defining the boundaries of copyright and intellectual property.
- 📚 The issue of secondary creations and the attribution of copyright is complex when it comes to AI-generated content, as it's not always clear what constitutes original work.
- 🌟 Popular characters and those with well-established designs are more likely to be accurately represented in AI illustrations, while less popular characters may lack detailed data.
- 🛠️ The process of creating AI illustrations can be adjusted and refined, but there are still limitations, such as the inability to accurately depict certain poses or outfits.
- 🔍 There is a cautionary note about the potential for AI-generated content to be mistaken for original work, which could lead to legal and ethical issues.
- 🎭 The conversation highlights the ongoing research and exploration of version 3 AI illustrations, with creators looking for innovative ways to utilize this technology.
Q & A
Who are the speakers in the transcript and what are their roles?
-The speakers in the transcript are Yuyuko, a social scientist and air mangaka, and CrossMire, a commentator. They discuss the evolution of AI illustrations and the implications of different versions on the art and its usage.
What is the main topic of discussion in the transcript?
-The main topic of discussion is the progression and impact of AI-generated illustrations, specifically focusing on the differences between version 2 and version 3 of these illustrations.
What are the key differences between version 2 and version 3 AI illustrations as mentioned in the transcript?
-Version 3 AI illustrations have improved significantly, with a more youthful appearance and better rendering of character features. However, they also have higher costs per image and can sometimes produce images that are too revealing, requiring adjustments.
How does the speaker feel about the potential misuse of AI illustrations?
-The speaker expresses concern about the potential for misuse, especially with the ease of creating images using only character names and the challenges in defining the boundaries of copyright and intellectual property in AI-generated art.
What is the issue with the older versions of AI illustrations?
-The older versions tend to exaggerate certain physical features, such as the size of the breasts, making it difficult to adjust and create more realistic or appropriate images.
What is the significance of the 'Silence Suzumiya' and 'Rice Shower' examples in the discussion?
-The 'Silence Suzumiya' and 'Rice Shower' examples illustrate the ease with which AI can generate images based on character names, even without explicit instructions, and the potential for these images to be used in unauthorized or problematic ways.
How does the speaker view the use of AI in creating fan art and original works?
-The speaker acknowledges the potential for AI to assist in creating fan art and original works but also cautions about the complexities of copyright law and the importance of not infringing on the rights of original creators.
What is the speaker's opinion on the handling of small props and transformation characters in AI illustrations?
-The speaker finds that AI still struggles with accurately rendering small props and the transformations of characters, as it requires precise instructions that AI may not fully comprehend.
How does the speaker describe the creative process when using AI illustrations?
-The speaker describes a process of experimentation and adjustment, where they are still researching and finding interesting ways to utilize the capabilities of version 3 AI illustrations.
What is the humorous anecdote shared by the speaker about creating an art piece with a knife and a PC monitor?
-The speaker shares an anecdote about attempting to create an art piece by stabbing a PC monitor with a knife, but ultimately realizing the concept is too dangerous and impossible to execute, settling for understanding it as a concept instead.
What is the final example provided in the transcript that showcases the capabilities of AI illustrations?
-The final example is of a panda eating steak vigorously, demonstrating the range of AI's ability to create detailed and dynamic images.
Outlines
🖌️ AI Illustration Evolution and Challenges
The paragraph discusses the progression and challenges associated with AI-generated illustrations, particularly focusing on the version 3 of NovelAI. It highlights the differences between old and new versions, noting improvements in the quality and youthfulness of the characters. The speaker, CrossMire, a commentator and sociologist turned manga artist, shares insights on the ease of creating AI art and the potential copyright issues that arise from using character names and specific prompts. The discussion also touches on the varying costs associated with different versions and the potential for AI to revolutionize the art industry, while cautioning about the legal grey areas surrounding AI-generated content and its impact on traditional art creation.
Mindmap
Keywords
💡AI Illustration
💡Version 3
💡Character likeness
💡Copyright
💡Diffusion Anime Version
💡Antithesis to AI art critics
💡Pricing and consumption
💡Learning from specific styles
💡Prop limitations
💡Creative use cases
Highlights
AIイラストの新しいバージョン3についての解説
AIイラストのアンチさんがかなり切れるという内容
旧バージョンと新バージョンの比較
新バージョンの若返り効果
旧バージョンのオパイの調整難さ
新バージョンの方が1枚当たりの課金額が高い
AIイラストにおけるキャラや作家の半間出現
馬娘やライスのシャワーなどの例の説明
AIイラストにおける著作権の問題
2次創作と著作権の認容
キャラクターの名前を入れたAIイラストの難しさ
AIイラストでの鎖のイメージや小物の表現
変身キャラの表現難さと指示の不足
AIイラストでキャラクターの衣装の変化
AIイラストのバージョン3の研究と面白い使い方
PCモニターをナイフで突き刺すという芸術作品の試み
ステーキをもりもり食べるパンダのAIイラスト