Slowly but Surely | Midjourney Office Hours Recap May 15th 2024 | Midjourney News
TLDRThe Midjourney Office Hours recap for May 15th, 2024, highlights the upcoming launch of private rooms for collaborative content generation. The team is also enhancing the website with improved support and documentation. Anticipation builds for the 6.1 release, promising significant improvements and optional personalization features. Version 7 is in the works, with debates on its aggressiveness and capabilities. The focus remains on personalization and the 6.1 release, with future plans for website features like stats and trend exploration. David hints at long-term goals including 3D models and real-time capabilities, aiming to set a unique direction for the lab, ultimately simulating worlds without the distinction between creator and player.
Takeaways
- 🚀 Launching Private Rooms: Midjourney is preparing to introduce private rooms on their website for collaborative content generation.
- 🛠 Website Polishing: The team plans to refine the website, including improved help and documentation navigation.
- 📝 Experimenting with Signups: They are testing methods to encourage user sign-ups without the need for a Discord account.
- 🌟 Upcoming 6.1 Release: David expressed excitement about the 6.1 release, promising improvements in various aspects.
- 🔄 Personalization Features: A new optional feature for personalizing content generation based on user preferences is on the horizon.
- 🎨 Image Diversity: Efforts are being made to increase the diversity of images to cater to different preferences, including color blindness and cultural factors.
- 🤖 Version 7 Development: There's an ongoing internal debate about the aggressiveness of the next model version, which will be more knowledgeable and better at prompting.
- 🔍 Uncertainty in Resolution and Speed: Concerns about the model's resolution and speed for version 7 are being discussed.
- 🌐 Focus on Personalization: The primary focus remains on personalization and the 6.1 release before moving on to version 7.
- 📈 Additional Features: Midjourney aims to add more engaging features like stats and trend exploration to the website.
- 🎲 Long-Term Projects: David mentioned long-term goals that could take years, including simulating worlds without a distinction between creator and player.
Q & A
What are the main updates mentioned in the Midjourney office hours for May 15th, 2024?
-The main updates include the upcoming launch of private rooms on the website, improvements to website help and documentation, experimenting with sign-ups without Discord, and progress towards the 6.1 release.
What new feature is Midjourney planning to introduce with the 6.1 release?
-The 6.1 release will include personalization features that adjust generation to personal biases, with an option to turn it on or off.
What is the purpose of the private rooms that Midjourney plans to launch?
-Private rooms will allow users to invite others to generate images together on the website.
How is Midjourney planning to improve the website experience?
-Midjourney plans to enhance the website by improving help and documentation, adding more features like stats and trend exploration, and polishing the overall user interface.
What are some of the challenges mentioned regarding the 6.1 personalization feature?
-The main challenge with the 6.1 personalization feature is testing, but the results are expected to be dramatic.
What are some of the future projects that Midjourney is considering?
-Future projects include 3D models, video, real-time generation, and faster models, with a focus on 3D and real-time over video due to current limitations.
What are the goals for Midjourney's version 7?
-Version 7 aims to have more knowledge, better prompting, improved generation of multiple objects, but the resolution and speed are still under consideration.
What is David's vision for the future of Midjourney?
-David envisions setting a North Star for the lab, guiding the team towards simulating worlds and creating a unified progress path, without copying other labs' features.
What interesting quote did David mention regarding simulations?
-David mentioned that 'the difference between a video game and a Sim is that in a simulation there is no distinction between a Creator and a player.'
How can users follow the art and prompts shared by the speaker?
-Users can follow the speaker on Instagram for pictures and on Twitter @futuretechpilot for more prompts.
Outlines
🚀 Mid-Journey Office Hours Recap
This summary covers the key updates from the Mid-Journey office hours held on May 15th. The main focus is on the upcoming launch of private rooms for collaborative generation, website polishing for better help and documentation navigation, and experimenting with sign-ups without the need for Discord. The team is also gearing up for the release of version 6.1, which promises significant improvements and optional personalization features that adjust to the user's bias. Additionally, there's an emphasis on increasing image diversity to cater to various preferences, including color blindness and cultural factors. Version 7 is in development with internal debates on its aggressiveness, aiming for more knowledge and better prompting capabilities. David, the speaker, also hints at new features for the website and long-term goals that could revolutionize the lab's offerings, including 3D models and real-time capabilities, which are currently outperforming video. The lab's vision is to set a unique direction, not just copying other labs, with an ultimate aim towards simulating worlds and blurring the lines between creators and players in simulations.
Mindmap
Keywords
💡private rooms
💡personalization
💡6.1 release
💡version 7
💡documentation
💡Discord
💡3D models
💡video
💡real-time
💡North star
Highlights
Midjourney is preparing to launch private rooms on their website for collaborative content generation.
The team plans to enhance the website with improved help and documentation navigation.
Experiments are underway to encourage user sign-ups without the need for a Discord account.
A 6.1 release is approaching, with David expressing excitement about its improvements.
Personalization features are in development, offering dramatic results and optional use.
Personalization will initially allow users to adjust shorter prompts to their bias, with more options expected in the future.
Version 7 is in development, with debates on the model's aggressiveness and capabilities.
Version 7 promises more knowledge and better prompting and object generation capabilities.
Concerns about the resolution and speed of the upcoming model version are being discussed.
David emphasizes the focus on personalization and the 6.1 release before shifting to version 7.
New features such as website stats and trend exploration are being considered.
David hints at big, new projects including 3D models and real-time capabilities.
3D and real-time technologies are seen as more promising than video at this stage.
Long-term goals are mentioned, including simulating worlds, without elaborating on specifics.
David expresses a desire to set a unique direction for his lab, avoiding imitation of other labs.
The importance of transparency in unifying progress towards ambitious goals is acknowledged.
A philosophical distinction is made between video games and simulations, emphasizing the lack of a creator-player divide in simulations.